Habboi's Blog of Games Design and All Things Awesome!

A Blog made of Awesome and Kittens. ;-)

Monday, 7 February 2011

Pipe Shrine Sewer Scene - UDK

While applying for jobs I've started a new UDK project to improve certain skills such as Z-Brush, lighting, composition and modular modelling.

This is my progress so far. It's still early days and I've already received lots of feedback.

You can follow my progress on: http://www.polycount.com/forum/showthread.php?t=80495

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